FIFA ×
Sony Tablet
Two app concepts for following football through the World Cup and beyond.
Explore the conceptsBeyond the final
The World Cup gives fans a reason to show up. What brings them back between tournaments?
FIFA’s site served audiences from supporters to officials. For the 2013 RFP, Ringier Studios proposed a family of focused apps. My strategy for the two Sony Tablet concepts focused on giving fans a reason to open the app at different points in the football calendar.
My strategy
Start with the team.
Give fans a reason to return.
I created the strategy for both Sony Tablet concepts within Ringier Studios’ broader FIFA RFP.
- Make the tournament personal
- Let supporters choose a national team first. Build the experience around what they want to know before kick-off, from the next fixture to the likely lineup, then give them a way to vote after the match.
- Build a reason to return between tournaments
- Use the teams and players fans follow to shape a regularly refreshed front page. Mix feature stories with live Q&As and a quiz so fans can participate as well as read.
- Design for two kinds of attention
- Use phones for quick checks on the go. Use the tablet as a football magazine, with large photography, longer stories and modular panels that bring related information and interactions into view.
Year-round concept
World Football
After the final, the focus opens up to football stories and ways for fans to join in.
Beat the Stars
A football quiz built around familiar faces gave fans another way to take part.
Market context · Brazil 2014
The World Cup audience
FIFA’s official World Cup app showed the scale of mobile demand during the tournament. The figures below describe that public release.
- June downloads
- 18M+Downloads of the official app from 1 to 23 June 2014.
- Downloads since launch
- 22M+Cumulative downloads from the December 2013 launch to FIFA’s June 2014 announcement.
- Download chart reach
- 100+Countries where the official app reached No. 1 on the overall download charts.
My contribution
2 tablet app concepts
- Strategy
- I created the strategy for both tablet concepts, using national-team loyalty to draw fans in and year-round coverage to give them a reason to return.
- Concept
- I helped turn that strategy into two experiences: a World Cup companion built around the next match and a World Football magazine with features, live Q&As and a quiz.
- Art direction
- I paired full-screen football photography with modular panels for stories and navigation, using the tablet’s larger screen to create an editorial layout.